Archer
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The Archer is a basic infantry soldier that can be trained using a bow. It is the first unit that can be trained, but the soldier itself is quite weak. Archers are used primarily to defend strategic points, kill animals, and attack weaker enemies.
[edit] Usage
Archers are the backbone of every army. They can fire arrows quite rapidly, and cost little gold. However, they are very weak in melee combat. Almost every lord uses archers, as they can light pitch as well. Many armies have fell to the onslaught of thousands of flaming arrows.
Armies from around the world use archers as artillery. The archers would aim into the sky, then unleash their arrows. In this way, archers did not have to see their opponents, and could bombard the enemy from afar. Archers equipped with longbows were favoured for completing this task. Archers with shortbows, however, are what many medieval lords use as light infantry.
[edit] Cost
Archers are very cheap to hire, and their weapons are very cheap as well. One archer would cost 12 coins to hire at the barracks. Their weapons, bows, are very easy to produce, requiring only wood, some gold is also needed to build the fletcher's workshop who produces the bows. because the bows are quick to produce and the archers are pretty cheap (12 gold) and they can (enmasse) counter almost any unit in the game this makes them maybe the best ranged unit in the game. Other ranged units include:
- Crossbowmen
- Ballistae
- Catapults
- Trebuchets
- Mangonels
- Arabian bowmen*
- Fire Throwers*
- Slingers*
- Horse Archers*
- Fire Ballistae*
*Stronghold: Crusader only
[edit] Damage
Here is a picture of the arrows (from archer) needed to kill an unit. There is no fear factor.
Arabian mercenary bowmen are much more expensive, at 75 gold coins apiece, but they are mercenaries. As all mercenaries fight for money, they need this money to survive, and thus, every archer is 75 gold.
