The Killing Pit is a wooden trap used for defense purposes.
Description[]
Killing pits are weight-sensitive traps that are covered with lots of spikes. When an enemy unit steps on it, it triggers the trap and the spikes spring, causing heavy damage to the soldier. Light and semi-armored units die in one hit to them, while units wearing metal armour can withstand several of them. Killing pits are camouflaged and invisible for enemy units, while friendly units can walk over them without danger. After a pit is triggered, it vanishes after some time and cannot be used again.
In Stronghold 2 and onwards, the man trap is used for single-target traps. The killing pit only activates when the enemy runs units over at a specific weight; a knight instantly triggers the trap, while many Armed Peasants would be needed to trigger it. Killing pits instantly kill units that fall prey to them, making it very effective against heavy and/or massed units.
Notable AI Users[]
Among AI lords that make significant use of killing pits are the Wolf, the Nizar, the Pig and Emperor Frederick.