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The swordsman is a Heavy Infantry unit available from the Barracks.

DescriptionEdit

The swordsman is the most powerful melee unit in Stronghold. They have a very powerful attack and wear durable metal armor. They make short work of any units they encounter, even armored troops in close range. Capable of absorbing huge numbers of projectiles (even crossbow bolts), the swordsman can strike down ranged enemies without taking too much damage. They can also destroy buildings and siege equipment with a few swings.

Their main weakness is that they are also the slowest unit in the game. Enemy units can easily outmaneuver them or distract them while crossbowmen or fire ballistae take them down. Stones launched from magonels, catapults, or trebuchets can also soften up squads of swordsmen.

UsageEdit

Swordsmen often make up the bulk of an army. Their high defense allows them to soak up a lot of damage before succumbing and repel enemies from the walls, and their high attack allows them to easily punch through enemy units and fortifications. As with other troops, swordsmen operate best in numbers, diverting enemy fire and covering a larger area to work on. They are slow but deadly troops, and with a strong, stable industry they can easily be massed.

Game differencesEdit

Stronghold 2:

  • Swordsmen gain a speed boost and they move even faster in formation. They can even fill in moats.

QuotesEdit

For the quotes of the swordsman, see: Quotes:Swordsman.

Trivia Edit

  • It takes several hundreds of archer arrows to kill a swordsman, making this character very strong against them.
  • The swordsman's armour (in Stronghold 2) suggests he is modelled after a 12th to 13th century fighter. This was during the latter time of the Crusades, where chainmail was widely in use but some plate armour was available. The swordsman wears a great helm (or pot helmet), breastplate, greaves and cuisses. It is seen that he wears a drape of mail over his shoulders, known as the coif (layer of mail covering the head).
  • Although the swordsmen are effective against all units, they aren't against knights.

GalleryEdit

Stronghold Crusader Units
Barracks ArcherSpearmanMacemanCrossbowmanPikemanSwordsmanKnight
Mercenary Post Arabian BowmanSlaveSlingerAssassinHorse ArcherArabian SwordsmanFire Thrower
Engineer's Guild &
Tunneler's Guild
EngineerLaddermanTunneler
Portable ShieldCatapultFire BallistaTrebuchetBattering RamSiege Tower
MangonelBallista
Related Articles PeasantWeaponsHorse
Stronghold 2 Units
Barracks Armed PeasantArcherSpearmanMacemanCrossbowmanPikemanSwordsmanKnight
Mercenary Post Pictish Boat WarriorOutlawHobilarAssassinHorse ArcherAxe ThrowerBerserkerThief
Monastery Warrior monkFighting monk
Engineer's Guild &
Tunneler's Guild
EngineerLaddermanCatapultFire Ballista
MantletCatBurning CartTrebuchetBattering RamSiege Tower
Tower MangonelTower Ballista
Related Articles PeasantWeaponsHorse

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